Nintendo Switch Review
Nintendo prevails as a puzzling manifestation for a lot of modern gamers. The Switch is the latest advancement of an idea Nintendo – a console for everyone, with an interesting, accessible and flexible interface. Let’s have a look at the Nintendo Switch Review. The console itself is a tablet, and completely portable, but plug it into the stand and the action instantly appears on your T.V.
Nintendo has never shied away from making offbeat gaming hardware. Quite often that strategy has proven successful.
- 2-inch, 720p LCD touchscreen
- Processor: custom Nvidia Tegra SoC
- 32GB storage, microSD expandable
- 11ac Wi-Fi
- Bluetooth 4.1
- One USB-C port on the tablet
- Two USB 2.0 and one USB 3.0 ports on dock
- HDMI out on dock
- 4,310 mAh lithium-ion battery for up to six hours of gameplay
- 41 x 4.02 x 0.55 inches (tablet only)
- The battery life of approx. 4.5-9 hours. The duration will depend on the games you play.
The Nintendo Switch is a hybrid system – a cross between a home console and a handheld. When you buy one, you get the console itself, as well as the two JoyCon controllers, the stand for plugging the device into your TV, and a controller grip. HDMI and power cables come too. Games are on small cartridges (that rattle rather suspiciously) and they slot into a port at the top of the console. Unlike with PS4 and Xbox One, you don’t need to install the software onto your hard drive, which is just as well as the Switch drive is a measly 32GB. There’s a Micro SD slot at the rear of the Switch, which adds additional storage capacity.
A design of two halves
The Nintendo Switch looks like a very small, budget-conscious tablet, with the same sort of build quality (i.e. solid and kind of sleek). The experience does merge the accessibility of playing on a tablet with the added controller accuracy of a handheld. It’s like a modern take on the multifaceted approach of the DS and 3DS, but with a larger screen and much more granular control.
When you want to plug it into your TV, you slide the Switch into the dock, until it clicks into the port. This is a smooth, seamless procedure, The dock has HDMI, three USB ports and a power socket.
The Switch’s built-in 6.2-inch display is 720p HD, and the picture quality is usually very good, with rich colours and nice sharpness. When you plug the console into your TV, the Switch can output in full 1080p (though not 4K). On a larger display, it’s very clear this console is far behind Xbox One and PS4 in terms of visual fidelity – the graphics have that familiar Nintendo look; cartoony, slightly hazy, but also artful. Titles like Legend of Zelda, Mario Kart and, later, Super Mario Odyssey do look beautiful, but in a more stylised way than the photorealistic aspirations of the other consoles.
Once charged, the Switch can be taken wherever you go – and this is a key feature. With this console, you can put the screen down wherever you are, slide the Joy-Con off, hand them out and start multiplayer sessions with friends. The fact that the controllers can be used independently means Mario Kart, Bomberman, Just Dance and SnipperClips can all be played without the need to buy extra pads. It’s the whole games-for-everyone philosophy of the Wii, joyously emancipated from the home.
On top of this, the console offers ad-hoc local networking for up to eight Switches. The idea of being able to meet up with pals wherever you are and play Mario Kart or Splatoon 2 together in big team sessions is an enticing one – and the concept becomes even more interesting if/when we start seeing community-focused titles like Monster Hunter and Pokemon coming along. It was the former that more or less kept the Sony PSP alive, exploiting the machine’s ad-hoc connectivity; and we saw how powerful Pokemon Go was as a roving social experience. If Nintendo can harness this potential, it would be a major plus for the console. Sitting in a park with a whole bunch of people playing Mario Kart is a really fun proposition.
Joy or con
Perhaps the most intriguing element of the Switch is its two Joy-Con controllers, which can be used separately, or snapped either side of a plastic grip to make a standard pad. Each Joy-Con has an analogue stick, a button array on the front, and four shoulder buttons along the edges. They also have built-in accelerometers and gyroscopes for motion control, while the right Joy-Con has a motion-sensitive IR camera, which can sense movement in front of it. There’s also a Capture button which lets you take, store and share in-game screenshots.
The Nintendo Switch is a brave and fascinating prospect. Dual screen future (and provided some truly brilliant games), this update truly gives us a strong standalone handheld platform as well as a home console that produces beautiful visuals and trademark Nintendo experiences. The Switch is playing in a very different space, a space of its own, and we now need to see if the rest of the industry, and a large enough audience of “casual gamers”, will join it.
Nintendo Switch Review
Nintendo prevails as a puzzling manifestation for a lot of modern gamers. The Switch is the latest advancement of an idea Nintendo – a console for everyone, with an interesting, accessible and flexible interface.
Nintendo Switch Review